πŸ’° Blackjack (BattleMech) - BattleTechWiki

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However, I always found the BlackJack completely underwhelming in default loadout can build up heat pretty quick in battle so one big trick.


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Battletech Pilot Skill Combo Builds and Lance Building Setup Guide

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Blackjack (BattleMech) for a medium BattleMech to be built with anti-​insurgency and fire-support capabilities. From MechWarrior Online.


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TEX TALKS BATTLETECH: The Blackjack - GM's OKAYEST PRODUCT

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This is about successful ways to use the Blackjack. using was a similar fit to a default Jenner build and I played the Jack like a Jenner, that is.


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BATTLETECH - Building the Blackjack (Customization)

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With the slight heat build-up, however, the Blackjack was already responding sluggishly and so failed to close quite as fast as he would have liked. Nevarr relied.


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Double AC2 Sniping with the Blackjack - Mechwarrior Online The Daily Dose #904

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However, I always found the BlackJack completely underwhelming in default loadout can build up heat pretty quick in battle so one big trick.


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This is about successful ways to use the Blackjack. using was a similar fit to a default Jenner build and I played the Jack like a Jenner, that is.


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Home of BattleTech builds for the BJ


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Heavy PPC Blackjack is really good! - Mechwarrior Online The Daily Dose #859

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r/Battletechgame: The subreddit of Harebrained Schemes' Battletech I've also had to make much longer range builds on most of my heavier mechs due to lack​.


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With the slight heat build-up, however, the Blackjack was already responding sluggishly and so failed to close quite as fast as he would have liked. Nevarr relied.


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Blackjack (BattleMech) for a medium BattleMech to be built with anti-​insurgency and fire-support capabilities. From MechWarrior Online.


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Maximizing your starting lance - a BATTLETECH guide

That said if you work with that and don't rush the other mechs forward ergo slow advance your group then medium range becomes more practical. Showing 1 - 15 of 28 comments. It's twin AC2 makes it okay for sniping, but the 4 medium lasers hardly ever get used. Nomad View Profile View Posts. View mobile website.{/INSERTKEYS}{/PARAGRAPH} Runs hot however, so manage your heat. Ishan View Profile View Posts. Muskrat View Profile View Posts. Originally posted by Strider :. Posts: Discussions Rules and Guidelines. Change language. It's only a 45 ton mech so it does a lot for its weight class and the 4 jumpjets lets you get high quality shots sometimes. It runs fairly cool, except on hotter maps where it can alpha maybe twice before toggling the laser off. It can do well in close combat and has a strong hit there, but its a slower mech. Last edited by Muskrat ; 28 Apr, am. Gives it a bit more punch from range, and a powerful alphastrike up close. This way he can still sensor lock if he needs a cool down turn. Note that it's also pretty slow moving, so you want to give it as much long range weaponary as you can. I reconfigured it to a BJ-1DB and have been much happier. Get a pilot with 6 guts for it quickly so that you can park it somewhere up high and push its limits with the medium lasers while effectively doubling its armor. Last edited by Snazzy Dragon ; 28 Apr, am. Its stock loadout is fine honestly, just adjust rear armor to and add front armor. I find the blackjack certainly with its default loadout to be a bit on the lame side. Global Achievements. All trademarks are property of their respective owners in the US and other countries. The other approach is to just make a laserjack. I'm restarting my campaign for a few different reasons, namely, I understand how everything works better now and would like to take a fresh approach. All rights reserved. Overread View Profile View Posts. Mudpony View Profile View Posts. If you want more knockdowns you can drop the heat sinks and jumpjets, swap the AC2s for 5s and keep 2 medium lasers, you lose on overall firepower but the extra stability damage leads to more knockdowns for called shots. Some geospatial data on this website is provided by geonames. Originally posted by Snazzy Dragon :. Per page: 15 30 Date Posted: 28 Apr, am. Ive just got a Centurian, and I have put the Blackjack into storage. The biggest thing is to keep an eye on the heat buildup - its default loadout can build up heat pretty quick in battle so one big trick to using it is to make sure that you keep an eye on the heat bar. A pilot using Bulwark with jumpjets to get somewhere high and with clear sight lines becomes damn hard to dislodge, especially with forward operators to spot for it. Install Steam. However, I always found the BlackJack completely underwhelming in every mission I brought it on and I'm wondering if anyone has any tips or advice on how to get more out of it? Adjsuting its armour and loadout to let you get more heat sinks also helps. Thanks everyone! It'll suck on a few of the story misisons and hot maps though and you won't be getting knockdowns with it. It certainly feels like the weakest link in the chain with the 4 mechs you get to start with. Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts. Both work. Never hit on Originally posted by Muskrat :. It's hardpoints are a bit limiting imho. Originally posted by nilus :. {PARAGRAPH}{INSERTKEYS}Home Discussions Workshop Market Broadcasts. Either using less weapons per turn for a bit or even giving it a full turn inactive so that it can cool off. Store Page. Great advice and a few different approaches it sounds like. Add 2 L-lasers, and 6 heat sinks.